Punished for Being Other: Fiction Reflecting True Injustice

Punished for Being Other: Fiction Reflecting True Injustice

Hello Crypt Dwellers,

I hope this post finds you suitably comfortable? A soft shaft of warm light guiding your eyes across the screen while the wind howls at the windows. I say this because the wind and rain have become my constant companions lately.

I’ve said before that this kind of weather is perfect for curling up with a book… though, in full transparency, I actually read this one on my recent holiday to Tunisia. So while the blazing sun and poolside setting weren’t exactly gothic Highlands realness, the review-writing stage ticks every atmospheric box.

Perhaps somewhat inspired by the short indie game Daemonologie, I recently delved into The Last Witch of Scotland by Philip Paris. I’ve always found the history of witchcraft and particularly the witch trials, equal parts fascinating and utterly horrifying.

The Last Witch of Scotland

As you may know (or may have guessed), I’ve felt drawn to Paganism since I was young and have followed that path for many years now. Animals have always seemed drawn to me, and I’ve experienced moments that have felt… prophetic. I read tarot for clarity, honour the Wheel of the Year, and cleanse my many crystals beneath the full moon. It’s less aesthetic, more instinct. 

This spirituality runs through the women on my mother’s side. The McGuire bloodline, for example, produces women with wild hair, razor-sharp intuition, and a resilience forged through loss and trauma, stronger than most men could ever manage. So I suppose you could say I have a slightly invested interest in the subject matter.

Set in the Scottish Highlands in 1727, the novel follows Aila and her mother, Janet Horne. After Aila’s father dies in a fire, the two move to the parish of Loth. When their parish minister leaves to tend to a sick relative and is replaced by a temporary minister with an unhealthy obsession with the devil and witchcraft, suspicion begins to circle the women.

Already viewed as “other” Janet because of her deteriorating mental health, and Aila because of the physical differences she bears from the fire, it doesn’t take long before whispers become accusations. And we all know how quickly those escalate.

This is, of course, a highly fictionalised account, complete with a love interest for Aila. If I’m honest, that element didn’t grip me. What did grip me were the stark reminders of historical horror: the fact that a woman earning her own living could be deemed suspicious, that difference alone was enough to condemn you. You can likely guess how it ends. 

Is it worth a read? I’d say yes. It highlights the absurdity of the so-called justice system and how the tiniest seeds of doubt were enough to spark a literal witch hunt. It also touches on the tragic misunderstanding of dementia and the barbaric “treatments” that coerced innocent women into false confessions simply so they could escape their suffering.

That said, the author takes considerable liberties. The prose leans heavily into modern phrasing, clearly to make it more accessible for contemporary readers, but at times it dulls the brutal reality. For instance, there’s simply no world in which Aila would have been allowed to speak so freely in court, not without the scold’s bridle making an appearance. Or an even harsher punishment.

The actual memorial stone for Janet Horne

Still, I’ll always read a book that attempts to shine light on such a dark stain in history. For me, this earns 2.5 out of 5 skulls.

Have you read it? What did you think? And if you’ve got recommendations that tackle this subject with a bit more grit and historical honesty, I’m all ears. Let me know in the comments below.

Stay spooky!
👻SG👻

The Crypt Was Closed for Maintenance

The Crypt Was Closed for Maintenance

Hello my darling Ghouls,

I hope you’re all keeping wonderfully wicked and well. First things first, forgive my brief disappearance into the ether. I promise I wasn’t dragged into the underworld or claimed by some ancient seaside entity… I was simply out of the country for a week.

My husband and I escaped to Tunisia for a short break, sunshine (kind of) instead of shadow for once, and while I did schedule a couple of posts before I departed, they were but meagre offerings to keep the crypt door slightly ajar in my absence.

But fear not… I have returned. 

I’m back at my desk, candle metaphorically lit, mind brimming with deliciously dark ideas for future posts. Expect the usual hauntingly cosy chaos, horror book reviews to devour, games to survive (or not), and films to either worship or lovingly tear apart. 

As always, this little corner of the macabre is ours…So if there’s anything you’re dying to see me review drop your suggestions below.

Stay Spooky!
👻SG👻

Wicked Watch – The Rule of Jenny Pen 2024

Wicked Watch – The Rule of Jenny Pen 2024

Hello Video Nasties,

I’m back with another film review! This time it’s the 2024 psychological horror The Rule of Jenny Pen, directed by James Ashcroft and starring John Lithgow and Geoffrey Rush.

The story follows Stefan Mortensen, who, after suffering a stroke, moves into a care home hoping for a full recovery and a short stay. But as his condition worsens, he not only has to come to terms with the possibility that he may never leave, but also contend with the bully Dave Crealy.

Geoffrey Rush as Stefan Mortensen

Crealy is a truly unsettling presence. His cruel actions somehow go unnoticed by the staff, who seem to believe that Stefan is the one causing trouble. But come nightfall, Crealy’s true nature emerges. He terrorises the other residents, using a creepy ass doll he calls Jenny Pen as his tool of intimidation. Lithgow’s performance is masterful. Every glance, every movement feels calculated to unsettle, and the doll only amplifies this as you begin to question if it’s sentient!

Lithgow is delightfully creepy in this role!

What makes the “horror” of this film resonate even more, though, is the way it portrays Stefan’s vulnerabilities. The stroke has left him with gaps in memory, brief lapses of time where he’s unsure what’s real and what isn’t. This uncertainty mirrors the audience’s own growing unease, making every interaction, feel tense and unpredictable. Some of the shots and framing lean into an almost fever-dream quality, which only adds to the claustrophobic, disorienting atmosphere.

I went into this one with zero expectations or knowledge but was pleasantly surprised by how much I enjoyed it. It’s definitely worth a watch, I’m giving it 4 out of 5 skulls.

Have you seen it? What did you think? I’d love to hear your thoughts, so comment below!

Stay spooky,
👻SG👻

Judgement Without Truth: A Daemonologie Review

Judgement Without Truth: A Daemonologie Review

Hi fellow horror fiends,

As you know, I’m something of a champion for indie game developers, and I often find their work far more rewarding than big-budget releases. That brings me to Daemonologie. Those of you who know your history will recognise the name as the book King James VI published in 1597.

For a brief bit of context: the text openly endorsed witch-hunting, which in turn helped fuel the witch trials. It’s impossible to look back on this period without feeling anger and disgust at how many people, mostly women, were tried and killed for nothing more than practising traditional healing methods, or in some cases simply being unmarried women living alone. As an aside, I’d highly recommend The Witches of Scotland podcast. It’s informative, eye-opening, and the wider campaign has been a meaningful step in the right direction.

Anyway… back to the game.

The mechanics are incredibly simple, and the dialogue options aren’t especially detailed or lengthy. Some may find this dull, but for me, the game absolutely nails atmosphere. I loved the art style, and I downloaded the soundtrack immediately, it’s haunting, beautiful, and lingers long after you’ve finished playing.

You’re given three methods of torture to coerce suspects into talking, and honestly, I found this part deeply uncomfortable. Not because it’s particularly graphic or gory, but because there’s no real way of knowing who is innocent. That discomfort feels intentional. There’s no definitive answer, no closure. You arrive in a small village, talk or torture (or both), and then accuse someone… much like it was in real life.

There are no happy endings here. Daemonologie is clearly designed to underline the cruelty and pointlessness of witch trials, and it delivers that message through beautiful stop-motion visuals, a gritty tone, and a chilling soundtrack. At £2.49 full price (and £1.49 at the time of writing), this is absolutely worth experiencing. It highlights a horrific chapter in history and does so with care and respect.

Have you played this one? Would you give it a try? Let me know in the comments.

Stay spooky!
👻SG👻

A Vampire Story Rooted in Real Atrocity

A Vampire Story Rooted in Real Atrocity

Hi Ghouls,

I don’t know what the weather’s like where you are, but here in Scotland it’s been constant wind and rain lately which is perfect weather for getting curled up with a book. I’ve just finished The Buffalo Hunter Hunter by Stephen Graham Jones and wow… this one has really stayed with me.

“What I am is the Indian who can’t die. I’m the worst dream America ever had.” – Good Stab

I’ve read two of Stephen’s other works (The Only Good Indians and My Heart Is a Chainsaw, which I read on holiday last year) and, while I know I haven’t read enough of his back catalogue to really justify saying this… I truly think this is his masterpiece.

The novel begins in 2012, when a diary written in 1912 by Lutheran pastor Arthur Beaucarne is discovered hidden within the walls of a building. It’s passed on to his living relative, Etsy Beaucarne a failing academic desperately hoping to secure tenure. She believes transcribing the diary for publication might finally bring her the academic recognition she’s been striving for.

What follows is a story absolutely seeped in true horror. I will say upfront that there’s a lot to unpack here, and the following content warnings very much apply: graphic violence, death, racism, child death, rape, death by suicide, animal cruelty, animal death, and sexual content.

Through a nested narrative structure, we learn about Good Stab, a Pikuni man who finds himself turned into a vampire. As Good Stab tells his story to Arthur in the form of a confession, Arthur initially dismisses it as nothing more than a tall tale. But when a string of brutal murders begins happening outside the city limits, Arthur starts to question whether there may be some truth in his “confessor’s” stories after all.

I won’t give away the ending in case you choose to read it, but needless to say there’s a reason Good Stab has chosen Arthur as the person to confess his crimes to and it will (and should) make you deeply uncomfortable.

Stephen Graham Jones.

There’s nothing light about this book. There’s no happy ending. It’s steeped in, and woven directly into, real history involving the Pikuni (Blackfeet) people and the Marias Massacre. This is a novel about excavating truth and vengeance, even when doing so drags you further and further away from the person you once were.

It’s tragic. It’s gory. And the real horror lies in the fact that these things actually happened. This is genocidal history framed as horror and offers a fresh take on vampire lore which further leans into the loss of identity and ones self.

I’ve seen reviews from readers who found the prose hard to follow and ended up DNF’ing the book, while others said they simply didn’t “get it.” Personally, I think SGJ writes in an oral style which at times it feels like a stream of consciousness and I think that works incredibly well here.

SGJ doesn’t sugarcoat the brutality of the past to make it more palatable for a modern audience. He leans fully into it, and it leaves a mark. This is an incredible novel and one I implore you all to read. It gets 5 out of 5 skulls from me. 

I’d love to hear your thoughts if you’ve read this one, so why not comment below.

Stay spooky!
👻SG👻

Norwood Hitchhike — The Scenic Route Was a Mistake

Norwood Hitchhike — The Scenic Route Was a Mistake

Hi my creepy cadavers,

As mentioned previously, my gorgeous husband bought me the second episode in the Fears to Fathom series, this one’s called Norwood Hitchhike.

In this episode you play as 19-year-old Holly Gardner, who, after realising the traffic is grim, decides to take the long way home from a gaming convention she’s been attending. Once again, the mechanics are fairly simple, although this time you do have to drive a car (something I have historically been atrocious at in games). When I used to play L.A. Noire, I drove so badly the game would regularly offer to skip the driving altogether (thank fuckle). ANYWAY, I digress.

Holly stops off for gas and is warned by a somewhat creepy station attendant to not offer a woman in a blue dress a ride “just put your foot down and go” are his words. He also mentions people have gone missing near the bridge. Naturally, suitably freaked out, we continue on our journey and of course, run straight into car trouble.

Do all gas station clerks just creep out young girls for the lols?
Creepy bridge!

This is where my pulse really started racing. With the gas station attendant’s words echoing in my mind, being broken down in the middle of nowhere as a woman genuinely felt terrifying.

I won’t give everything away, but eventually you manage to hitch a ride to a motel and things get even weirder from there. I genuinely jumped out of my skin at one point. Also fair warning: there’s a section where all the controls become inverted, so if you want to walk forward, you’ll need to press the button to walk backward. Patience is very much required here and maybe something to steady your nerves.

Honestly, this looks like a motel where murders happen!

This episode definitely lasted longer than the first and had far more “what the hell?” moments. What really amped up the fear, though, was the story itself. Playing this as a woman, the believability and the uncomfortable sense that this could actually happen, made it all the more unsettling.

Another great episode from the development team at Rayll. I can’t wait to play the rest of the series, so watch this space for more reviews.

Would you give this one a try? Let me know in the comments.

Stay spooky!
👻SG👻

Hideaway: Killer Ideas, Lazy Ending

Hideaway: Killer Ideas, Lazy Ending

Hello Creepy Readers,

Just to mix things up, I’m going to talk about one of my recent reads: Hideaway by Dean Koontz. I’ve read a handful of Koontz books before and found them a bit hit-and-miss. This one wasn’t much different, but at only £1 in a local charity shop, I had to pick it up!

The cover of version I bagged in the charity shop!

Published in 1992, Hideaway follows Hatch Harrison, who dies in a car crash (he’s clinically dead for 80 minutes) before being resurrected by a brilliant doctor and a team of specialists. After his return, he begins experiencing visions and images that seem to come from a killer calling himself Vassago.

As the story progresses, the connection between Hatch and the killer grows stronger, and Hatch becomes convinced that Vassago is coming for his family. Especially when people linked to him and his wife Lindsey start to turn up dead!

Of all the Koontz books I’ve read, I found the concept here genuinely interesting, and the characters are reasonably well fleshed out. The pacing works too, as we switch between key characters often enough that the story doesn’t ever feel like it’s dragging.

One of the standout chapters, in my opinion, is the one that reveals how and when Vassago first killed someone at the age of 12. Because it’s written from the perspective of a child, it feels incredibly unsettling and really amplifies the horror.

Apparently the 1995 film adaptation was so bad, Koontz tried to have his name removed from the credits!

There are also lots of references to religion and religious iconography. Having been raised Catholic, much of it felt familiar to me, though some readers might need to do a little digging to catch all the nuances. Still, I don’t think it detracts from the story or its impact, so if you have NO knowledge, you’ll be fine.

That said, the last few chapters felt really rushed, and the ending was, in my opinion, incredibly anticlimactic and the resolution was a little cheesy and made my eyes roll. It was quite disappointing after what had been an otherwise solid read.

I’m giving this one 3 out of 5 skulls because I did enjoy the majority of it, it was just the ending where it fell flat.

Have you read it? I’d love to hear your thoughts, so why not comment below.

Stay spooky!
👻SG👻

Wicked Watch – The Hallow 2015

Wicked Watch – The Hallow 2015

Hello my Video Nasties,

Another day, another horror film review. This time I’m going to be talking about the 2015 supernatural horror The Hallow.

Pretty cool poster design.

Directed by Corin Hardy, the film centres on conservationist Adam and his wife Claire, who move to a remote village in Ireland with their baby son, Finn. They take up residence in an old mill house, surrounded by a forest, the very forest Adam will be spending most of his time working in.

This is something he continues to do despite a distinctly frosty reception from the locals and repeated warnings from their nearest neighbour, Colm Donnelly. As a brief aside: it genuinely infuriates me how often Colm is mispronounced. It’s Cuh-lum. NOT Kolm. But that’s not the point of this post, but please take it as a learning moment ha!

Ignoring every red flag being waved directly in his face, Adam presses on with his work in the forest, collecting samples of fungi and plants. At one point he’s doing this with baby Finn strapped to his back, because of course he is. I get it, sometimes there’s no other choice than to take the baby with you but…Come on Adam, the spooky forest, really?!

Take your baby to work in a creepy ass forest day.

His dog, Iggy, draws his attention to an abandoned building where Adam discovers an animal carcass riddled with some very dodgy looking fungal growth. Now, the building could very well be full of asbestos, and he has absolutely no idea what that fungus is, but aye, by all means, have a wee poke about while your infant is strapped to you. I don’t think he’s going to win any father of the year awards for that!

Aye, nothing says good parenting like poking a carcass with your baby in tow, lad.

Meanwhile, back at the house, Claire is busy removing the iron slats from the windows (solid choice), when Colm pays yet another visit. He warns her that the forest isn’t good for Adam or “the little one”. Understandably shaken, Claire brushes it off and carries on with her day.

From here, things start to escalate. Finn’s bedroom window is smashed while the baby is sleeping. The Garda are called, and the couple voice their suspicions that they think Colm is to blame. The officer assures them that it was probably just a bird. Before leaving, Garda Davey fills them in on the legend of the forest: “The Hallow” a breed of creatures including faeries, banshees, and, delightfully, baby stealers.

Adam, naturally, dismisses this entirely. And as with most horror films, this is the exact moment where everything ramps up another notch and then keeps going until the bitter end.

Overall, it’s a solid film with some great tension and striking imagery. The practical effects are well done, and it’s a good example of how smart shooting can make a limited budget work in your favour. For a small-budget production, it’s impressively executed.

That said, it is mildly infuriating that Claire has little to no personality beyond being “the wife” and “the mother,” while Adam is, at times, spectacularly dense opting for a kind of pseudo-macho stubbornness over the safety of his family. BUT if you can look past that, you’ve got yourself a tidy little folk horror with some genuinely creative creature design.

This one gets 3.5 skulls out of 5 from me and is definitely worth a watch if you’re looking for inspiration on how to do low-budget horror relatively well.

Got a different take? I’d love to hear it so drop a comment below.

Stay spooky!
👻SG👻

Teleforum: Rewind at Your Own Risk

Teleforum: Rewind at Your Own Risk

Hi Spooks,

I hope you’re all keeping safe and warm given the current climate. It often feels like the world’s going crazy, and turning on the news can feel less like staying informed and more like watching a real-life horror story unfold.

If you’re anything like me and prone to existential dread, having something to escape into helps. I go through phases with focus. Sometimes all I want to do is read, other times I just want to disappear into a game or stick a film on and let my brain switch off.

Lately, I’ve been doing a lot of gaming. Horror games, obviously, especially lesser-known titles from small indie developers. I’m planning to talk about a few of them on the blog over the coming weeks, so let’s kick things off with Teleforum.

Developed by Monumental Collab and published by Critical Reflex, Teleforum is a free-to-play, found-footage-style horror game. You play as a cameraman visiting the widow of journalist Walter Martins, who ended his life during a live broadcast of the now-cancelled TELEFORUM. Alongside your colleague Juliana, you try to uncover the mystery behind the tape Walter became obsessed with and the truth behind why he took his own life.

The game leans hard into a gritty, analogue VHS aesthetic, and as you uncover clues you’re rewarded with grainy found-footage clips that sell the atmosphere. Mechanics are simple: WASD movement and basic clicking to select dialogue options, which keeps the focus on the story rather than fiddly controls.

Like Fears to Fathom, it’s a short experience, though you’ll need a couple of hours if you want to unlock all the achievements (for the achievement hounds out there). If you’re looking for neat answers, you might be disappointed as there’s no definitive explanation here, and plenty of room for interpretation. That said, it’s easy to become just as obsessed with the mystery as Walter himself, which feels very intentional.

I wouldn’t call it outright scary, but it’s creative, and you can tell the devs have a real love for both horror and the found-footage genre. The found footage moments are particularly well produced, and the music and sound design do a lot of heavy lifting. 

Think that’s the wrong way love.

For a free-to-play game, it’s definitely worth a try, especially if you’re looking to kill a bit of time. You won’t get closure, but maybe that’s the point. Chasing answers where none exist can be its own kind of horror. 

The developers are currently working on another game, Drowned Lake, which looks more involved. I’ve got access to the playtest and will be giving it a go at some point. But for now, give Teleforum a try, it’s free and absolutely worth half an hour of your time.

If you check it out, let me know. I’d love to hear your thoughts.

Stay Spooky!
👻SG👻

Hellmart: Low Pay, High Risk

Hellmart: Low Pay, High Risk

Hello Ghoul Gang,

A game that’s been lurking on my Steam wishlist for a while is Hellmart, from small developer Gaze In Games. I recently downloaded the demo, which lets you play through the first three in-game days…and honestly, it was a delightfully weird ride.

You play the new employee at a 24-hour convenience store somewhere up North, surrounded by snow, wind and a whole lot of isolation. The environment is strange (think The Mist), the vibes are off, and the customers? Even worse, despite the smiles plastered on their faces!

Aye, these rules seem COMPLETELY normal!

Alongside the usual retail joys of stocking shelves, tidying up and serving customers, you’ll also need to protect the store from anomalies and monsters and make sure you don’t let in the wrong customers who come knocking on the door at night. If you get it wrong? Well… you may just pay with your life. Even monitoring the customers on the security cameras feels unnerving, as you sometimes spot literal wankers.

Hundred percent sure this guy was wanking off!

You earn money by completing tasks correctly, which you can then spend on upgrades like the power generator, locks and additional security cameras. Everything about this demo felt so wonderfully odd, and I’m not ashamed to admit I let out a couple of startled yelps, heart racing, as I wandered around clutching a flashlight and an axe, desperately trying to keep some creature’s freakishly long arms at bay.

The design isn’t groundbreaking, but it doesn’t need to be, it’s effective, creepily charming, and the simple mechanics mean you’ll pick it up quickly. One thing I really loved was the sound design. Even stepping outside to answer the phone, you’re hit with howling winds and ominous noises that keep the tension cranked up. 

Creepy ass smiles!

For a small, relatively unknown developer, it’s clear a lot of care has gone into this. I can already tell it’s going to get more challenging as the days progress. All in all, this was a great demo and I was genuinely gutted when it ended, and I’ll definitely be picking it up on release day… which just so happens to be tomorrow.

Is this one you’ll be checking out? Let me know in the comments.

Stay spooky!
👻SG👻